Norindaal is the "official" (but optional) Song of Blades game world. It's a large fantasy world where 36+ gods, some of which asleep or presumed dead, compete to create the perfect servitor species, thus creating a world where lots of fantasy races, such as humans, goblins, kobolds, dwarves, elves etc must coexist.
For more info on Norindaal, check the Norindaal wiki site
I entirely agree! I think the "kitchen sink" approach is vital - unless you plan to put in decades of work and hope that you end up with a Glorantha or a Middle Earth! And I think an important point is that a fantasy gaming world should have many more species than a literary one: tabletop variety trumps convincing ecosystems and the like!
My point is really that while the "meta-game" background for the hobgoblins is very clear, it would be nice to have a (brief)...