Search found 13 matches

by zarthas
Mon Jan 11, 2016 5:21 pm
Forum: Advanced Song of Blades Playtest
Topic: Will of the Gods and Battle Hunger
Replies: 3
Views: 12576

Re: Will of the Gods and Battle Hunger

I do understand the somewhat subtle probability that makes Battle Hunger slightly better for a Higher (4+) Quality model as opposed to Will of the Gods or Drilled. The only gripe I have is that we now have three traits that do very similar things, and it might be difficult to pick which one is best ...
by zarthas
Sun Dec 20, 2015 5:40 pm
Forum: Advanced Song of Blades Playtest
Topic: Typos and other blunders in ASOBH pdf
Replies: 10
Views: 23791

Re: Typos and other blunders in ASOBH pdf

Hey, it looks like there's a page missing or something after the Regroup heading. It begins to explain the rule, but stops in the middle of a sentence and the next page begins with 'The Environment'.
by zarthas
Sun Dec 20, 2015 12:18 am
Forum: Advanced Song of Blades Playtest
Topic: Ball and Chain?
Replies: 1
Views: 9157

Ball and Chain?

Ball and Chain is in the Appendix but isn't listed in the Traits. The description in the Appendix is incomplete, however.
by zarthas
Thu Dec 17, 2015 8:09 pm
Forum: Advanced Song of Blades Playtest
Topic: Puny Trait
Replies: 3
Views: 11089

Re: Puny Trait

Okay, lets say I have a Puny Halfling Archer. He's firing at a Prone Bugbear 1 Short away. Under the Puny trait it states: "When a Puny model attacks a Prone opponent, its attack is at +1, not +2, and it is not Lethal." Under the Prone rules it states: "Ranged attacks have no modifier...
by zarthas
Fri Dec 04, 2015 10:01 pm
Forum: Advanced Song of Blades Playtest
Topic: Will of the Gods and Battle Hunger
Replies: 3
Views: 12576

Will of the Gods and Battle Hunger

If I am reading this correctly, these are ostensibly the same trait. Will of the Gods Whenever this model performs an Activation or Reaction roll on two or more dice, you may re-roll a single die . vs. Battle Hunger Whenever a model with Battle Hunger makes an Activation or Reaction roll on two or m...
by zarthas
Fri Dec 04, 2015 9:53 pm
Forum: Advanced Song of Blades Playtest
Topic: Lucky and Hero
Replies: 1
Views: 5299

Lucky and Hero

So the Hero Trait has the Lucky trait built into it. A Hero can once per game reroll any one die roll, just like the Lucky trait. Both are Personality traits. Currently Hero costs 15 and Lucky costs 5, meaning that the ability to always get one success on a Quality roll is worth 10 points. Would it ...
by zarthas
Fri Dec 04, 2015 8:02 pm
Forum: Advanced Song of Blades Playtest
Topic: Puny Trait
Replies: 3
Views: 11089

Puny Trait

Great trait with flavor and game mechanics, but I'm not entirely sure how its meant to be used in building profiles. Would it make sense to use it for non-warrior specialist type characters? Would it fit in to say, a 'Wizard' kind of character, who is a weak and unskilled hand to hand fighter? Also,...
by zarthas
Thu Dec 03, 2015 7:40 pm
Forum: Advanced Song of Blades Playtest
Topic: weapon interaction
Replies: 3
Views: 8483

Long Reach Questions

So I've two questions about Long Reach. 1) Does a Mounted model still get a bonus against models on foot if that model has Long Reach? 2) Does a model on higher ground get a bonus against a model on lower ground if that model has Long Reach? I'm not sure if I just imagined that Long Reach affected t...
by zarthas
Thu Dec 03, 2015 2:34 pm
Forum: Advanced Song of Blades Playtest
Topic: Typos and other blunders in ASOBH pdf
Replies: 10
Views: 23791

Re: Typos and other blunders in ASOBH pdf

Does the Shieldwall group activation still work the same way as in SOBH? The Trait description here just says it lets them perform the Group Activation Shieldwall, but doesn't detail its effects. Also, Irrelevant is mentioned in the text for Ranged Attacks but doesn't appear in the Trait list. Is th...
by zarthas
Thu Dec 03, 2015 2:20 am
Forum: Advanced Song of Blades Playtest
Topic: Thief Trait
Replies: 2
Views: 6190

Re: Thief Trait

Is a Thief's 'stealing' roll affected by Ambush bonus? Or Prone/Transfixed/Immobilized enemies?

Also, is a Thief able to loot a corpse?

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